CEO/Creative Director & Co-Founder
General Manager & Co-Founder
Producer & Audio Director
Communications & Business Development
Motion Capture & Cinematic Designer
Junior Technical Designer
Marketing & Studio Assistant
Denise Warwaruk – Finance Manager
Paul White – Lead Programmer
Christopher Roe – Co-Lead Programmer
Jonathan Hackett – Art Lead
Mike Wilson – Narrative Director
Daniel Taylor – Motion Capture & Cinematic Designer
Max Arnold – Designer
Divakar Dev – Junior Programmer
Matt Lyon – 3D Artist
Steven Blomkamp – 3D Artist/Animator
Jord Farrell – Junior Technical Designer
Lin Snow – Marketing & Studio Assistant
Antony Stevens – Community Relations
Meet the Cloudhead Games Devs
Gaze into the deep recesses of our developers’ psyches in this unique series of videos!
Narrative Director Mike Wilson
Take a trip with Mike back to 2015, before the release of Episode 1. He didn’t know at the time that Call of the Starseed would win Best Narrative at the 2016 Proto Awards!
Junior Technical Designer Jord Farrell
Jord has a love for and an encyclopedic knowledge of auteurs, alt-games, and indie developers. To Jord, games are everything, including a part of him.
Designer Max Arnold
From cyberpunk novels, to Dungeons and Dragons, to Burning Man festival, Max Arnold takes inspiration from all forms of storytelling and interaction.
Also read Max’s article on Gamasutra – The Challenge of Defining Your Design
Junior Programmer Divakar Dev
Divakar rides a CRF250L–a dual-sport, street legal motorbike that can also tackle the woods around the Cloudhead offices for a bit of serenity. Div puts sriracha on his Pizza and was literally bit by a bear. Nothing can put this guy off his feet.
Lead Programmer Paul White
Paul has been a whizkid programmer since the age of 9, and now he’s putting his talents forward with VR and The Gallery. Since 2013, Paul has taken Cloudhead and VR by storm, programming award-winning technologies and innovations for the studio.
3D Artist & Animator Steven Blomkamp
Steven is living his childhood dream; since growing up as a gamer in South Africa, Steven has found a home–and himself–as an artist in the Canadian games industry, crafting worlds and inclusive VR experiences for everyone.
Producer & Audio Director Joel Green & Voice of ‘Elsie’ Heather Green
After leaving Bioware as an Audio Designer and Producer respectively, Joel Green and his wife Heather settled down and started a family on the idyllic Vancouver Island where they met the frontiers of Virtual Reality development and Cloudhead Games.
Cloudhead Games Studio
Our VR game studio is a creative oasis located on Vancouver Island in British Columbia, Canada.
We acquired what used to be the town’s firehall: an 8000 square foot historic building in the center of town.