Cinematic Blink allows the Player to simply look in the general direction they want to move to and transport there with one button click.
Precision Blink allows players who want to move to a very specific landing point, to cast their blink point for precise transport.
Volume Blink allows the Player to move and rotate their Roomscale volume to strategically maximize the functionality of their playspace. It removes the need to pivot or turn their real body players can initiate redirected walking to take full advantage of their usable volume, maximizing locomotion.
Volume Persistence gives players tangible references to their real-world space at all times, encouraging physical movement that’s safe and visually appealing.
Elastic Playspace system scales to any area, whether in front of a desk, on a living room throw rug, in a garage, or in an airplane hanger.